Version 1.7.0 - General improvements
Cutscene engine Version 1.7.0
This update changes some things a lot, so it’s straight from version 1.6.1 to 1.7.0.
BIG CHANGES
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Changed object name from cutscene_textbox to textbox
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Edited code in the textbox object and the option objects. Now they have the same code as the equivalent objects of my Dialogue engine. Thanks to this, it’s smoother to use these engines together and less objects are needed. Also, this makes updating these engines much easier for me, which means that updates will be available faster when they are needed.
LITTLE CHANGES
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Changed array name from message to msg, because message has become a built-in variable
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Changed a variable (“selected”) from string to real number to make code easier to handle & to slightly improve performance
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Updated manual (For example, added a simple step-by-step guide.)
Files
Get Cutscene engine for GameMaker
Cutscene engine for GameMaker
Easy way to make cutscenes to your games
Status | Released |
Category | Assets |
Author | Pikku-a |
Tags | Game Design, Game engine, GameMaker, sourcecode |
More posts
- Version 1.9.1May 29, 2024
- Version 1.9.0 – Voice acting support and moreMay 21, 2024
- Version 1.9.0 betaMay 06, 2024
- Winter Sale -20%Dec 21, 2023
- Version 1.8.1 - New features, bug fixes and moreOct 14, 2022
- Version 1.8.0 - Lots of new featuresAug 17, 2022
- Version 1.7.1 - Small fixJul 30, 2022
- A simple tutorial for Cutscene engineFeb 18, 2022
- Version 1.6.1 - Bug fixes mostlyFeb 17, 2022
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