Version 1.5.0 - Dialogue updates & bug fix
Cutscene engine for GameMaker » Devlog
Cutscene engine Version 1.5.0 | Updates to dialogue and bug fix
BIG CHANGES
- In dialogue: Now the speakers face sprite can be of any size and it will be automatically resized
- In dialogue: Added possibility to change the volume and interval of textbox sound (optional arguments in cutscene_dialogue_sound).
LITTLE CHANGES
- Changed the default size of the textbox. Now it's slightly smaller.
- In dialogue: Continue icon now shows after the delay, when it's actually possible to continue. It's a small change, but makes the dialogue feel better.
BUG FIXES
- Edited code in control_cutscene room start event & step event & cutscene_next to prevent non existent original camera object error
Files
cutscene engine.yyz 217 kB
Jan 14, 2022
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Cutscene engine for GameMaker
Easy way to make cutscenes to your games
Status | Released |
Category | Assets |
Author | Pikku-a |
Tags | Game Design, Game engine, GameMaker, sourcecode |
More posts
- Version 1.9.1May 29, 2024
- Version 1.9.0 – Voice acting support and moreMay 21, 2024
- Version 1.9.0 betaMay 06, 2024
- Winter Sale -20%Dec 21, 2023
- Version 1.8.1 - New features, bug fixes and moreOct 14, 2022
- Version 1.8.0 - Lots of new featuresAug 17, 2022
- Version 1.7.1 - Small fixJul 30, 2022
- Version 1.7.0 - General improvementsApr 27, 2022
- A simple tutorial for Cutscene engineFeb 18, 2022
- Version 1.6.1 - Bug fixes mostlyFeb 17, 2022
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