Version 2.6.0 - New script, settings area, etc.


Version 2.6.0

BIG CHANGES

  • NEW SCRIPT: textbox_set_portrait() - It makes it easier to change the portrait sprite of the character during dialogue

  • Added a “settings area” in the textbox_create script. There you can change the default settings so that you don’t need to call some scripts every time.

LITTLE CHANGES

  • Updated manual

  • Added example of how to make dialogue loop one part (or change it completely) when talking to an npc again

  • Changed the color of text in example_npc7 slightly so there is more contrast

  • Removed make_colour_rgb from an example and used a hexadecimal color code instead

  • Edited some comments

BUG FIXES

  • Fixed animation bug. And now textbox animation speed can be changed more easily. For example this way: if textbox_exists(){textbox.image_speed = 0.1;}

Files

Dialogue engine.yyz 249 kB
Jul 30, 2022

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