Version 2.4.0 - New features & bug fixes
Dialogue engine for GameMaker » Devlog
Dialogue engine Version 2.4.0
This version adds lots of new features and also there were some bug fixes.
BIG CHANGES
- Speech bubbles are now always inside the view.
- Simple backlogs are here! Especially useful for visual novel type games. The new scripts are: textbox_show_backlog(), textbox_backlog_visible() and “internal” script textbox_draw_backlog().
- Now you can set an infinite amount of messages in one textbox! (Previously 10 was the max.)
- Now it’s possible to select the option with WASD.
- Selected option will now have a rectangle so it’s easier to see. (Option objects will now be invisible.)
LITTLE CHANGES
- Removed some unnecessary lines of code from the “internal” scripts and made some little changes to possibly improve performance.
- Decreased dialogue skip delay slightly (again).
- Updated manual
BUG FIXES
- There is a possibility that this update fixes some rare bugs with the speech bubbles.
- Fixed bug that prevented continuing in dialogue if the speed of the text was a certain value.
Files
Dialogue engine.yyz 234 kB
Jan 29, 2022
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Dialogue engine for GameMaker
Add dialogue to your games. Fast. Easy.
Status | Released |
Category | Assets |
Author | Pikku-a |
Tags | Game Design, Game engine, GameMaker, sourcecode, Text based |
More posts
- Bundle available84 days ago
- Version 2.8.0 - Controller support, auto mode and moreJun 27, 2024
- Version 2.8.0 betaMay 13, 2024
- Roadmap and future plansFeb 27, 2024
- Winter Sale -20%Dec 21, 2023
- Version 2.7.0 - Lots of new featuresOct 12, 2022
- Comment section changed to discussion boardSep 26, 2022
- Version 2.6.0 - New script, settings area, etc.Jul 30, 2022
- Version 2.5.0 - General improvementsApr 27, 2022
- Version 2.4.1 - Bug fixes mostlyFeb 17, 2022
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